The J's

Spells casting cost Notes
REVEAL SECRETS 10 OOG- once, + 2 to roll (Tower)
MIND CONTROL 12 LOS
AWARENESS 8 + 1 Inititive
BLINDING LIGHT 12 LOS
FLEET FOOT 12 + 2 Speed
FOOLS GOLD 10 OOG
BONE DART 12 + 5 Shooting
ABSORB KNOWLEDGE 11 OOG- Wizard only
SCATTER SHOT 16 All enemies in a 12" radius= + 0 Shoot Attack

WIZARD Soothsayer

Name Move Fight Shoot Armour Will Health
Jumpin’ Jack Flash 6 + 2 0 10 + 4 14

LEVEL: 4
EXPERIANCE: 80
GOLD: 5
WOUNDS: none
5 ITEMS Max. (1)Staff. (2)P:HEAL (3) - (4) - (5) -

APPRENTICE

Name Move Fight Shoot Armour Will Health Casting Notes
J.J. Walker 6 0 -2 10 + 2 10 Add + 2 to casting roll

4 ITEMS Max (1)Staff. (2) - (3) - (4) -

BASE. The Smoking Tower WITH Crystal Ball

This gives a + 3 total to the REVEAL SECRETS spell when cast.

VAULT Grim= Crumble

SOLDIERS

APOTHECARY (Cost 100 GP)—- Staff, No Armour.

Name Move Fight Shoot Armour Will Health 1 Item
Jimmy 6 0 0 10 0 12 P HEAL
James 6 0 0 10 0 12 P HEAL

THIEF— (Cost 20 GP)—-Dagger, No armour.

Name Move Fight Shoot Armour Will Health 1 Item
Jacob 7 + 1 0 10 0 10 P Invulnerability
Johnny Jr. 7 + 1 0 10 0 10 P Invulnerability
Jarred Jr. 7 + 1 0 10 0 10 P Invulnerability
Joel 7 + 1 0 10 0 10 P Heal
Jessie 7 + 1 0 10 0 10 P Heal
Jake 7 + 1 0 10 0 10 P Heal

LEVELING RECORD

Level Notes
* Game- 1 {sell Potion, Hire Soldiers}
1 Decreased Cast Number of Reveal Secrets from 12 to 11
2 Learned new spell- Scatter Shot-
* Game- 2 {Buy Crystal Ball, Hire Soldiers}
3 Decreased Cast Number of Reveal Secrets from 11 to 10
4 Decreased Cast Number of Absorb Knowledge from 12 to 11

The J's

Frostgrave Hammerfe77